/identity
Link in-game account identifiers to your player so match stats can be tracked. Currently supported:
- Mordhau — PlayFab ID (in-game under Options → Game → PlayFab ID)
- Steam — SteamID64 (the 17-digit number from your profile URL, or steamid.io (opens in a new tab))
/identity link
Opens the link flow: pick the game, then a pop-up form asks for that game's identifier with instructions in the field itself.
Identifiers are format-validated per game (a PlayFab ID is 14–16 hex characters, a
SteamID64 is 17 digits starting with 7656119) and must be unique within the
server — if the ID is already linked to another player, the link is rejected and
you're told whose it is. Re-linking a game you already linked overwrites your
previous ID.
/identity view
Shows your linked accounts, or another player's with the user option.
userUser(optional)
/identity unlink
Remove one of your own linked accounts (game picker appears if you have several).
/identity panel
Posts a persistent 🎮 Link account / 👤 View my links button panel in the current channel — ideal for an onboarding or read-me channel so players never need to know the command.
/identity admin-unlink (Organizer)
Force-remove a player's linked account — for disputes, e.g. someone claimed another player's ID before they could link it themselves.
userUsergameString(choice)
The action is recorded in the audit log with the removed identifier, and the affected
player is DM'd (best-effort). The rightful owner can then /identity link normally.
Data notes
Identities are stored per-player, per-server. Uniqueness is enforced per game within a server: one game account can only belong to one player at a time.