/config
Configure League automation and Discord destinations.
Who can use it: League Organizers.
Inspect or change the connected League’s configuration.
The command is visible to everyone by default. Heir requires the League Owner or a current Organizer before showing or changing configuration — see Command permissions.
If you run /config with no options, the bot returns the current League configuration.
League configuration
regions
Comma-separated enabled regions. Each value must be one of NA, NA-EAST,
NA-CENTRAL, NA-WEST, SA, EU, ASIA, or OCE.
Example:
NA,EU,OCEInput is forgiving: lowercase works (na, eu), and stray spaces and trailing
commas are ignored.
max-roster-size
Maximum number of Seats on each Roster in this League. Whole number between 1 and 10 (default 10).
Matchmaking configuration
These settings apply to this League.
matchmaking-max-matches
Maximum number of scheduled matches a Roster can receive in a week. This is a
whole number from 1 to 20 (default 1).
matchmaking-elo-floor
Minimum allowed ELO difference for a generated matchup. This is a whole number
from 0 to 10,000 (default 0).
matchmaking-elo-ceiling
Maximum allowed ELO difference for a generated matchup. This is a whole number
from 0 to 10,000 (default 300). It must be at least the configured floor.
matchmaking-days
Comma-separated enabled matchmaking days. Any days of the week are allowed:
monday,tuesday,wednesday,thursday,friday,saturday,sundayDefaults to all seven days. An empty value leaves no enabled match nights, so schedule generation reports that the League has no enabled nights until one is configured again.
matchmaking-channel
Text channel where generated weekly schedules are posted. A newly initialized
Discord League uses its setup #matchmaking channel when available; a League
created on heir.gg starts without a channel until an Organizer selects one.
matchmaking-admin-channel
Optional Organizer-side channel for schedule controls. When set, published schedules
post two copies: a clean, button-free embed in matchmaking-channel for players,
and a mirror in this channel carrying the Report result / Edit schedule
buttons. Results and edits made on the mirror update the public copy automatically
(and vice versa — results entered on the web or via /elo match update both).
When not set, the buttons live directly on the public message. To go back to that
single-message mode, set this option to the same channel as matchmaking-channel.
matchmaking-auto
Enable or disable automatic weekly schedule generation (default: enabled). With this
off, schedules are only created via /admin schedule generate or the /admin schedule draft
review flow.
matchmaking-gen-day
Day of week when automatic schedule generation runs. Choose Sunday through
Saturday (default monday).
matchmaking-gen-hour-utc
UTC hour for automatic generation: a whole number from 0 to 23 (default
18).
matchmaking-gen-minute-utc
UTC minute for automatic generation: a whole number from 0 to 59 (default
0).
Per-region slot times (which nightly times each region plays, and how many
slots) are configured on the web under Manage League → Competition, not with
/config.
Stat tracking configuration
Settings for the in-game collector and player stats. See Stat Tracking for the full picture.
min-team-size
Minimum humans on each side of a qualifying team match: 1 = 1v1 … 8 = 8v8 (base default 3). A 6/4 split does not meet a five-per-side floor. Check the effective League settings and game-server overrides; Duel and Presence profiles have separate recording rules.
stats-channel
Channel receiving live stat events (tracking started, round end, map end, tracking
finished), each with 🗑 Void / ✅ Approve buttons. A newly initialized Discord
League uses its setup #scores channel when available; a League created on
heir.gg starts without a channel until an Organizer selects one.
stats-approval
manual (default): tracked stat matches are pending and count toward nothing
until an organizer approves them. auto: they count immediately and organizers void
the occasional bad one. A newly initialized Discord League starts with manual; a
League created on heir.gg starts with auto unless an Organizer changes it.
ref-role
Role allowed to use the in-game ref commands. Must be a specific role — @everyone
is rejected, since it would make every linked player a ref.
series-format
League series length used by the automatic result arbiter: Best of 1 / 3 / 5 / 7 (default Best of 5, first to 3 maps).
min-rating-rounds
Configured eligibility floor for player ratings and leaderboard ranking (whole number 1–100,000; default 50). The same bounds apply in Discord and the app. Until then their profile shows "Stats are tracking — rating pending" with a progress bar toward the threshold — see Profiles. HPT performance ratings measure observed participation in 90-second exposure units; the setting is not a count of HPT maps. See performance ratings.
stats-leaderboard-channel
Channel holding the persistent per-bucket stat leaderboard embeds (see
/stats leaderboard).
stats-leaderboard-buckets
Which buckets get their own embed there: a comma-separated subset of
competitive,casual,overall, or all / none (default competitive,overall
for a League created on heir.gg; a newly initialized Discord League starts with
all three buckets).
team-leaderboard-channel
Channel holding the persistent team elo leaderboard. A newly initialized Discord
League uses its setup #leaderboard channel when available; a League created on
heir.gg starts without a channel until an Organizer selects one.
The leaderboard posts also have on/off switches, and tournament
and prediction announcements can be routed to dedicated channels — those live on
the web under Manage League → Discord, not in /config.
See Shouts.
Example
/config matchmaking-max-matches:1 matchmaking-elo-floor:0 matchmaking-elo-ceiling:250 matchmaking-days:tuesday,thursday,friday matchmaking-channel:#scores matchmaking-gen-day:monday matchmaking-gen-hour-utc:18 matchmaking-gen-minute-utc:0The automatic scheduler is UTC-based. If the bot is offline at the configured time, it
catches up as soon as it is back online later that week — a restart can no longer skip a
week. Automatic schedules are only generated once a matchmaking-channel has been
configured.