Task guides

Join a League

Follow a League's Join link and complete its membership requirements.

Who this is for
Players joining a League
When you’re done
Your League membership is complete, with the required identity linked.

Use Join on the League's announcement or the joining link its Organizer shares. Check the League name and game before continuing.

If you are already a Member, Heir takes you into the League. Joining a Team is separate from joining a League.

2. Sign in with the right Discord account

Choose Continue with Discord when prompted. Use the Discord account you want to use on Heir. The joining flow keeps the League you selected through sign-in.

A League can require membership in its associated Discord. If it does, join that Discord with the same account and retry verification. Some Leagues allow people outside their Discord to join; you still sign in to your Heir account.

3. Complete any required game identity

If the League requires a linked game identity, Heir shows the relevant linking step. Follow it and return to the same League. A compatible identity you have already linked can be reused.

For example, Mordhau uses its game-specific PlayFab ID, while Chivalry: Medieval Warfare uses a verified Steam account. See Link your game identity.

4. Choose Join

Joining is always your choice. Once you meet the League's requirements, select Join on the invitation page. Heir confirms the join and opens the League. Nothing adds you to a League on your behalf — being in its Discord is not the same as being a Member.

If you signed in or linked an identity partway through, return to the same link and the invitation page resumes where you left off.

5. Check your Roster separately

League membership does not guarantee a Roster seat. Your Team needs an approved Enrollment, and its Priority order and the League's eligibility rules determine your seat. See Understand your seat.

If joining stops

  • Wrong Discord account: switch to the account you intend to use, then return to this League's Join link.
  • Status cannot load: the League's details stay on screen and a countdown with a retry control appears. Wait for the retry rather than reloading repeatedly; an interruption does not prove you are ineligible.
  • Identity missing: finish the identity step shown for this League's game, then return and choose Join.
  • Requirements changed: follow the current requirements shown when you return.
  • League closed or deleted: the page explains why joining is unavailable. Ask the Organizer for a current League.
  • You were banned: an Organizer must unban you before you can join. Unbanning does not rejoin you — return to the Join link and join again.

If you have two League joining tabs open, complete each League's requirements in its own flow. Returning from identity linking should continue the League you started with.

Leaving a League

You can leave a League from the League itself. Your history stays, and leaving a League does not remove you from your independent Team. A Roster Seat in that League is released when you leave, so an eligible teammate can take it. If you own the League, resolve ownership and any continuing subscription responsibility first.

Next: Join a Team or ask your Captain about Team Enrollment.